Perfil de habilidad

Apple visionOS Development

Apple visionOS: RealityKit, SwiftUI for spatial, immersive spaces, SharePlay

XR: AR/VR/MR XR Platforms

Roles

2

donde aparece esta habilidad

Niveles

5

ruta de crecimiento estructurada

Requisitos obligatorios

10

los otros 0 opcionales

Dominio

XR: AR/VR/MR

skills.group

XR Platforms

Última actualización

17/3/2026

Cómo usar

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Qué se espera en cada nivel

La tabla muestra cómo crece la profundidad desde Junior hasta Principal.

Rol Obligatorio Descripción
AR/VR Developer Obligatorio Getting started with Apple visionOS and RealityKit. Studies SwiftUI for spatial interfaces. Creates simple immersive experiences in Reality Composer Pro. Understands concepts of shared space and full immersion.
XR Unity Developer Obligatorio Gets started with visionOS development through Unity PolySpatial. Studies concepts of shared space, volumes, immersive spaces. Creates simple spatial interfaces in Unity for Vision Pro.
Rol Obligatorio Descripción
AR/VR Developer Obligatorio Develops visionOS applications using RealityKit and SwiftUI. Implements spatial windows and volumes. Uses ARKit on visionOS for hand/eye tracking. Works with PolySpatial for Unity projects on visionOS.
XR Unity Developer Obligatorio Develops visionOS applications through Unity PolySpatial: volumes, immersive spaces. Configures shaders for RealityKit rendering compatibility. Adapts VR content for mixed reality on Vision Pro.
Rol Obligatorio Descripción
AR/VR Developer Obligatorio Architects visionOS applications with immersive spaces. Develops custom RealityKit components and systems. Optimizes rendering for visionOS (render-to-texture, shader optimization). Integrates SharePlay for collaborative XR.
XR Unity Developer Obligatorio Designs Unity application architecture for Vision Pro. Optimizes rendering for PolySpatial constraints. Integrates visionOS-specific APIs through native plugins. Develops cross-platform XR solutions (Quest + Vision Pro).
Rol Obligatorio Descripción
AR/VR Developer Obligatorio Defines visionOS development strategy. Coordinates migration of XR applications to visionOS. Establishes development and testing processes for Apple Vision Pro. Engages with Apple Developer Relations.
XR Unity Developer Obligatorio Defines visionOS development strategy on Unity. Coordinates adaptation of existing XR applications for Vision Pro. Establishes testing processes on Vision Pro.
Rol Obligatorio Descripción
AR/VR Developer Obligatorio Shapes the strategy for presence on the Apple XR platform. Evaluates spatial computing potential for business. Defines the architecture of cross-platform XR solutions (Quest + Vision Pro).
XR Unity Developer Obligatorio Shapes Apple Vision Pro strategy for the company. Defines cross-platform XR solution architecture. Evaluates visionOS roadmap and its impact on products.

Comunidad

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