领域
Mobile Development
技能档案
UITableView, UICollectionView, constraints, animation, UIViewController lifecycle
角色数
1
包含此技能的角色
级别数
5
结构化成长路径
必要要求
3
其余 2 个可选
Mobile Development
iOS Development
2026/3/17
选择当前级别并对比期望。下方卡片显示晋升所需掌握的内容。
表格展示从初级到首席的技能深度变化。点击行查看详情。
| 角色 | 必要性 | 描述 |
|---|---|---|
| iOS Developer | Uses UIKit and Auto Layout at a basic level. Creates simple screens from designs. Understands the application lifecycle. |
| 角色 | 必要性 | 描述 |
|---|---|---|
| iOS Developer | Independently implements complex screens with UIKit and Auto Layout. Optimizes performance and memory consumption. Works with asynchronous patterns. |
| 角色 | 必要性 | 描述 |
|---|---|---|
| iOS Developer | 必要 | Architects mobile application with UIKit and Auto Layout. Optimizes performance for low-end devices. Implements CI/CD for mobile development. Mentors the team. |
| 角色 | 必要性 | 描述 |
|---|---|---|
| iOS Developer | 必要 | Designs complex UIKit interfaces: custom UICollectionViewLayout for non-standard grids, compositional layout for heterogeneous content. Implements smooth animations via UIViewPropertyAnimator and Core Animation, optimizes scrolling through prefetching and cell reuse. Integrates UIKit components into SwiftUI via UIViewRepresentable. |
| 角色 | 必要性 | 描述 |
|---|---|---|
| iOS Developer | 必要 | Defines UI framework strategy for large iOS applications: UIKit to SwiftUI migration, transition period architecture, and hybrid approaches. Develops high-performance custom components: text engines on TextKit 2, custom rendering via Metal, and CALayer compositions for complex visual effects. |