Domain
Mobile Development
Skill Profile
UITableView, UICollectionView, constraints, animation, UIViewController lifecycle
Roles
1
where this skill appears
Levels
5
structured growth path
Mandatory requirements
3
the other 2 optional
Mobile Development
iOS Development
3/17/2026
Choose your current level and compare expectations. The items below show what to cover to advance to the next level.
The table shows how skill depth grows from Junior to Principal. Click a row to see details.
| Role | Required | Description |
|---|---|---|
| iOS Developer | Uses UIKit and Auto Layout at a basic level. Creates simple screens from designs. Understands the application lifecycle. |
| Role | Required | Description |
|---|---|---|
| iOS Developer | Independently implements complex screens with UIKit and Auto Layout. Optimizes performance and memory consumption. Works with asynchronous patterns. |
| Role | Required | Description |
|---|---|---|
| iOS Developer | Required | Architects mobile application with UIKit and Auto Layout. Optimizes performance for low-end devices. Implements CI/CD for mobile development. Mentors the team. |
| Role | Required | Description |
|---|---|---|
| iOS Developer | Required | Designs complex UIKit interfaces: custom UICollectionViewLayout for non-standard grids, compositional layout for heterogeneous content. Implements smooth animations via UIViewPropertyAnimator and Core Animation, optimizes scrolling through prefetching and cell reuse. Integrates UIKit components into SwiftUI via UIViewRepresentable. |
| Role | Required | Description |
|---|---|---|
| iOS Developer | Required | Defines UI framework strategy for large iOS applications: UIKit to SwiftUI migration, transition period architecture, and hybrid approaches. Develops high-performance custom components: text engines on TextKit 2, custom rendering via Metal, and CALayer compositions for complex visual effects. |