Dominio
Game Development
Perfil de habilidad
Esta habilidad define expectativas en roles y niveles.
Roles
2
donde aparece esta habilidad
Niveles
5
ruta de crecimiento estructurada
Requisitos obligatorios
0
los otros 10 opcionales
Game Development
Game Platforms
22/2/2026
Selecciona tu nivel actual y compara las expectativas.
La tabla muestra cómo crece la profundidad desde Junior hasta Principal.
| Rol | Obligatorio | Descripción |
|---|---|---|
| Unity Developer | Builds Unity projects for different platforms: Windows, Android, iOS, WebGL. Understands Platform Dependent Compilation (#if UNITY_ANDROID). Configures Player Settings for each platform. | |
| Unreal Engine Developer | Builds Unreal projects for different platforms: Windows, PlayStation, Xbox, Switch. Understands Platform Abstractions in Unreal. Configures project settings for each target platform. |
| Rol | Obligatorio | Descripción |
|---|---|---|
| Unity Developer | Automates cross-platform Unity project builds: build scripts in C#, Unity Cloud Build, Jenkins pipeline. Manages platform-specific and native plugins. Optimizes build size for mobile platforms. | |
| Unreal Engine Developer | Automates cross-platform Unreal builds: BuildGraph, Horde build system, cooking pipeline. Manages platform SDKs and devkits. Optimizes package size through chunk management. |
| Rol | Obligatorio | Descripción |
|---|---|---|
| Unity Developer | Designs cross-platform Unity project architecture: abstraction layers for platform APIs, conditional asset loading, quality tiers for different devices. Ensures feature parity through automated testing. | |
| Unreal Engine Developer | Designs cross-platform architecture for Unreal projects: platform HAL, quality scalability, conditional content. Ensures feature parity and platform-specific optimizations. |
| Rol | Obligatorio | Descripción |
|---|---|---|
| Unity Developer | Defines cross-platform strategy for Unity studio. Establishes build infrastructure, platform support matrix. Coordinates platform-specific QA and certification processes. | |
| Unreal Engine Developer | Defines cross-platform strategy for the Unreal studio. Establishes build infrastructure, platform matrix. Coordinates certification (TRC/TCR/Lotcheck) across all platforms. |
| Rol | Obligatorio | Descripción |
|---|---|---|
| Unity Developer | Defines multiplatform development strategy at studio level. Evaluates new platforms (Apple Vision Pro, Meta Quest). Shapes platform roadmap for Unity products. | |
| Unreal Engine Developer | Defines multi-platform strategy at studio level. Evaluates new platforms and their SDKs. Builds relationships with platform holders for early SDK access. |