Domäne
Programming Fundamentals
Skill-Profil
Dieser Skill definiert Erwartungen über Rollen und Level.
Rollen
1
wo dieser Skill vorkommt
Stufen
5
strukturierter Entwicklungspfad
Pflichtanforderungen
0
die anderen 5 optional
Programming Fundamentals
Concurrency & Parallelism
22.2.2026
Wählen Sie Ihr aktuelles Level und vergleichen Sie die Erwartungen.
Die Tabelle zeigt, wie die Tiefe von Junior bis Principal wächst.
| Rolle | Pflicht | Beschreibung |
|---|---|---|
| Systems Programmer (C/C++) | Understands basic synchronization primitives: mutex, semaphore, condition variable. Uses pthread API for thread synchronization, knows about race conditions and deadlocks. |
| Rolle | Pflicht | Beschreibung |
|---|---|---|
| Systems Programmer (C/C++) | Confidently applies synchronization in system code: spinlocks, RCU, read-write locks. Understands memory ordering (acquire/release), uses atomic operations for counters and flags. |
| Rolle | Pflicht | Beschreibung |
|---|---|---|
| Systems Programmer (C/C++) | Designs complex synchronization schemes: lock-free and wait-free algorithms, RCU for read-heavy kernel subsystems, futex-based primitives. Applies formal verification for correctness. |
| Rolle | Pflicht | Beschreibung |
|---|---|---|
| Systems Programmer (C/C++) | Defines synchronization strategy for the systems platform. Establishes guidelines for primitive selection (spinlock vs mutex vs RCU), lock ordering rules, conducts concurrency reviews. |
| Rolle | Pflicht | Beschreibung |
|---|---|---|
| Systems Programmer (C/C++) | Shapes enterprise concurrency strategy for system software. Defines approaches to lock-free programming, memory model compliance, mentors leads on concurrent system design. |