Skill Profile

Test Planning

This skill defines expectations across roles and levels.

Testing & QA Test Strategy

Roles

1

where this skill appears

Levels

5

structured growth path

Mandatory requirements

0

the other 5 optional

Domain

Testing & QA

Group

Test Strategy

Last updated

2/22/2026

How to Use

Choose your current level and compare expectations. The items below show what to cover to advance to the next level.

What is Expected at Each Level

The table shows how skill depth grows from Junior to Principal. Click a row to see details.

Role Required Description
Game QA Engineer Creates basic test plan for individual game feature: scope, test case list, test environment. Estimates effort for simple tasks under lead guidance.
Role Required Description
Game QA Engineer Develops test plans for milestone builds: defines scope, risk areas, test environment matrix. Plans regression cycles and distributes tasks among testers.
Role Required Description
Game QA Engineer Designs comprehensive test plan for full release cycle of AAA title. Includes certification testing (TRC/TCR/Lotcheck), compatibility matrix, localization QA and performance targets.
Role Required Description
Game QA Engineer Defines test planning strategy for the studio. Establishes plan templates, implements metrics-driven approach to release readiness assessment (release readiness criteria).
Role Required Description
Game QA Engineer Shapes enterprise test planning framework for publisher. Defines planning standards for different genres and project scales, integrates QA into product roadmap.

Community

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