领域
XR: AR/VR/MR
技能档案
Meta Quest: Oculus SDK, Quest-specific optimization, Interaction SDK
角色数
2
包含此技能的角色
级别数
5
结构化成长路径
必要要求
10
其余 0 个可选
XR: AR/VR/MR
XR Platforms
2026/3/17
选择当前级别并对比期望。下方卡片显示晋升所需掌握的内容。
表格展示从初级到首席的技能深度变化。点击行查看详情。
| 角色 | 必要性 | 描述 |
|---|---|---|
| AR/VR Developer | 必要 | Develops applications for Meta Quest using Oculus SDK / Meta XR SDK. Configures the project for Quest builds (Android manifest, graphics settings). Tests and debugs on Quest devices. |
| XR Unity Developer | 必要 | Develops Unity applications for Meta Quest. Configures OVR/Meta XR SDK in Unity project. Builds APK and deploys to Quest. Tests via Meta Quest Link and standalone. |
| 角色 | 必要性 | 描述 |
|---|---|---|
| AR/VR Developer | 必要 | Optimizes applications for mobile VR Quest (draw calls, overdraw, shader complexity). Uses Meta Interaction SDK for advanced interactions. Implements the Passthrough API for mixed reality. Works with Meta App Lab for distribution. |
| XR Unity Developer | 必要 | Optimizes Unity application for Quest: Fixed Foveated Rendering, Application SpaceWarp. Uses Meta Interaction SDK for hand tracking and Passthrough. Profiles via OVR Metrics Tool and Meta Quest Developer Hub. |
| 角色 | 必要性 | 描述 |
|---|---|---|
| AR/VR Developer | 必要 | Deeply optimizes Quest performance (Application SpaceWarp, foveated rendering). Implements custom Passthrough effects and Scene API. Develops Quest-specific features (Shared Spatial Anchors, Scene Understanding). Profiles via Meta Quest Developer Hub. |
| XR Unity Developer | 必要 | Implements advanced Quest features in Unity: Spatial Anchors, Scene API, Shared Spatial Anchors. Optimizes to stable 90/120 FPS. Integrates Quest-specific features through native plugins. Develops Mixed Reality applications with Passthrough. |
| 角色 | 必要性 | 描述 |
|---|---|---|
| AR/VR Developer | 必要 | Defines the Meta Quest platform development strategy. Coordinates application optimization and certification. Establishes the release process for Meta Quest Store. Engages with Meta Developer Relations. |
| XR Unity Developer | 必要 | Defines Quest development strategy. Leads Meta Quest Store certification process. Coordinates Quest-specific optimization. Interfaces with Meta Developer Relations. |
| 角色 | 必要性 | 描述 |
|---|---|---|
| AR/VR Developer | 必要 | Shapes the strategy for presence on the Meta Quest platform. Evaluates new Quest devices and their impact on products. Defines the long-term architecture for the Quest ecosystem. |
| XR Unity Developer | 必要 | Shapes Meta Quest strategy for the company. Evaluates new Quest devices and SDKs. Defines roadmap for Meta Quest feature integration. |