Dominio
Documentation
Perfil de habilidad
Knowledge base: Confluence, Notion, structure, search, governance, templates
Roles
4
donde aparece esta habilidad
Niveles
5
ruta de crecimiento estructurada
Requisitos obligatorios
10
los otros 10 opcionales
Documentation
User Documentation
17/3/2026
Selecciona tu nivel actual y compara las expectativas.
La tabla muestra cómo crece la profundidad desde Junior hasta Principal.
| Rol | Obligatorio | Descripción |
|---|---|---|
| Game Designer | Documents knowledge about game systems in wiki/Confluence: mechanic descriptions, balance rules, design decisions. Creates structured entries about game design decisions with rationale. Uses templates for standardizing the knowledge base. | |
| Product Manager | Obligatorio | Maintains product knowledge base in Confluence/Notion. Documents decisions, specs, meeting notes. Keeps documentation up to date. |
| Technical Product Manager | Understands the importance of structured knowledge management for a technical product. Can create and maintain documents in Confluence, Notion or similar tools. Knows principles of knowledge base organization for a technical team. | |
| Technical Writer | Obligatorio | Understands the purpose of a knowledge base for a technical team. Knows popular tools: Confluence, Notion, GitBook, Bookstack. Can structure information in a wiki: create pages, links, tables, templates. |
| Rol | Obligatorio | Descripción |
|---|---|---|
| Game Designer | Creates a structured knowledge base for the game design team: design patterns, balance formulas, postmortem insights. Organizes knowledge sharing: design reviews, brown bag sessions, retrospectives. Ensures searchability and documentation currency. | |
| Product Manager | Obligatorio | Builds the knowledge base structure for the product. Defines information architecture. Ensures knowledge accessibility for the team. |
| Technical Product Manager | Independently designs knowledge base structure for the product: architecture docs, runbooks, decision logs. Defines information architecture for different audiences — developers, TPMs, stakeholders. Maintains freshness. | |
| Technical Writer | Obligatorio | Designs knowledge base information architecture: taxonomy, navigation, search optimization. Creates content governance: templates, naming conventions, review processes. Ensures content freshness through scheduled reviews. |
| Rol | Obligatorio | Descripción |
|---|---|---|
| Game Designer | Designs knowledge management system for game design: taxonomy, tagging, cross-referencing. Creates living documents that update alongside the project. Implements lessons learned and postmortem processes for accumulating knowledge between iterations. | |
| Product Manager | Obligatorio | Builds knowledge management practice for the product line. Standardizes documentation processes. Implements docs-as-code. |
| Technical Product Manager | Builds knowledge management strategy for the product. Implements docs-as-code approach for technical documentation. Defines lifecycle management for documents: creation, review, deprecation. Integrates with dev workflows. | |
| Technical Writer | Obligatorio | Creates scalable knowledge management system: cross-team search, content federation, automated content lifecycle. Integrates knowledge base with developer portal, runbooks, API docs. Defines quality metrics and usage analytics. |
| Rol | Obligatorio | Descripción |
|---|---|---|
| Game Designer | Defines knowledge management strategy for the game design team. Establishes documentation processes: GDD templates, balance decision logs, design rationale. Ensures knowledge transfer during new designer onboarding and between projects. | |
| Product Manager | Obligatorio | Defines knowledge sharing strategy for the division. Ensures cross-team knowledge transfer. |
| Technical Product Manager | Defines knowledge management standards for the division. Introduces cross-team knowledge sharing practices. Shapes information architecture for 10+ products. Evaluates knowledge base health metrics. | |
| Technical Writer | Obligatorio | Defines knowledge management strategy for the organization. Selects tools, standardizes processes, trains authors. Ensures knowledge is not lost during employee turnover through structured knowledge capture. |
| Rol | Obligatorio | Descripción |
|---|---|---|
| Game Designer | Shapes enterprise knowledge management for the studio: shared game design knowledge, cross-project learnings, industry best practices. Creates institutional memory for the game design organization. Defines tools and processes for large-scale knowledge sharing. | |
| Product Manager | Obligatorio | Shapes organizational knowledge management strategy. Defines investments in knowledge infrastructure. |
| Technical Product Manager | Shapes enterprise knowledge management strategy. Defines unified information architecture for the organization. Integrates knowledge bases with developer portal, onboarding and training programs. Evaluates impact on productivity. | |
| Technical Writer | Obligatorio | Shapes corporate knowledge management strategy. Determines investments in knowledge management tools and infrastructure. Builds connections between tacit and explicit knowledge, ensuring organizational learning. |