Skill-Profil

Physics Engines

Dieser Skill definiert Erwartungen über Rollen und Level.

Game Development Game Programming

Rollen

2

wo dieser Skill vorkommt

Stufen

5

strukturierter Entwicklungspfad

Pflichtanforderungen

0

die anderen 10 optional

Domäne

Game Development

skills.group

Game Programming

Zuletzt aktualisiert

22.2.2026

Verwendung

Wählen Sie Ihr aktuelles Level und vergleichen Sie die Erwartungen.

Was wird auf jedem Level erwartet

Die Tabelle zeigt, wie die Tiefe von Junior bis Principal wächst.

Rolle Pflicht Beschreibung
Unity Developer Understands PhysX in Unity: continuous vs discrete collision detection, physics materials (friction, bounciness). Configures Rigidbody parameters for realistic object behavior.
Unreal Engine Developer Understands Chaos Physics engine in Unreal: rigid body simulation, collision detection, physics materials. Configures Physical Materials (friction, restitution) for realistic gameplay.
Rolle Pflicht Beschreibung
Unity Developer Works with advanced PhysX capabilities in Unity: joints (configurable, spring, hinge), cloth simulation, soft bodies. Configures physics solver for stability of complex constructions.
Unreal Engine Developer Works with advanced Chaos features: Chaos Destruction, Cloth simulation, physics constraints (joints). Configures physics sub-stepping for simulation stability.
Rolle Pflicht Beschreibung
Unity Developer Designs physics systems with deep understanding of PhysX internals in Unity. Uses Unity Physics (DOTS) for scalable simulations. Implements custom physics behaviors through Physics callbacks and contact modification.
Unreal Engine Developer Designs physics systems with deep understanding of Chaos internals. Modifies Chaos solver parameters for project-specific needs. Implements custom physics via Chaos interfaces.
Rolle Pflicht Beschreibung
Unity Developer Defines physics engine standards for Unity studio. Establishes physics performance guidelines. Evaluates and adopts physics middleware (Havok for Unity).
Unreal Engine Developer Defines physics engine standards for the Unreal studio. Establishes Chaos configuration guidelines and performance budgets. Coordinates physics and gameplay teams.
Rolle Pflicht Beschreibung
Unity Developer Defines physics engine strategy at studio level. Evaluates new physics solutions. Shapes physics technology roadmap for Unity project portfolio.
Unreal Engine Developer Defines physics technology strategy for the studio. Evaluates Chaos roadmap from Epic. Shapes physics innovation roadmap: destruction, fluids, soft bodies.

Community

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