Skill-Profil

PC/Console Game Development

PC/Console: Steam SDK, PlayStation/Xbox SDK, certification, controller support

Game Development Game Platforms

Rollen

4

wo dieser Skill vorkommt

Stufen

5

strukturierter Entwicklungspfad

Pflichtanforderungen

0

die anderen 20 optional

Domäne

Game Development

skills.group

Game Platforms

Zuletzt aktualisiert

17.3.2026

Verwendung

Wählen Sie Ihr aktuelles Level und vergleichen Sie die Erwartungen.

Was wird auf jedem Level erwartet

Die Tabelle zeigt, wie die Tiefe von Junior bis Principal wächst.

Rolle Pflicht Beschreibung
Game Designer Understands PC/console game design specifics: controller input, wide-screen UI, long sessions, premium expectations. Designs mechanics for gamepad: button mapping, analog stick controls, trigger usage. Considers platform-specific features: achievements, leaderboards, cloud saves.
Game QA Engineer Tests games on PC and consoles: checks launch, basic graphics settings, controller input. Knows basic TRC/TCR/Lotcheck requirements for PlayStation, Xbox, Nintendo Switch.
Unity Developer Develops Unity games for PC and consoles: gamepad input via Input System, resolution management, fullscreen modes. Understands platform holder requirements (Steam, PlayStation, Xbox) for Unity builds.
Unreal Engine Developer Develops Unreal games for PC and consoles: gamepad input via Enhanced Input System, resolution settings, HDR output. Understands certification requirements (TRC/TCR/Lotcheck).
Rolle Pflicht Beschreibung
Game Designer Designs PC/console-specific game systems: deep progression, complex inventory, controller + keyboard/mouse support. Creates content for long sessions: 20+ hour campaigns. Optimizes UX for living room experience: couch co-op, split screen, big picture mode.
Game QA Engineer Systematically tests PC/console builds: hardware compatibility (GPU vendors, driver versions), controller remapping, HDR, achievements/trophies. Conducts pre-certification checks.
Unity Developer Optimizes Unity games for PC and consoles: HDR output, ultra-wide support, quality presets. Implements platform-specific features: Steam achievements, PlayStation trophies. Ensures stable framerate.
Unreal Engine Developer Optimizes Unreal games for PC/Console: Scalability settings, platform-specific rendering (Nanite/Lumen tuning), memory budgets. Implements platform features: achievements, save data.
Rolle Pflicht Beschreibung
Game Designer Designs premium gaming experience: cinematic presentation, deep systems, high production value. Creates cross-platform game design considering platform-specific strengths. Defines feature parity and platform-exclusive content. Optimizes for certification requirements (Sony TRC, Microsoft XR, Nintendo Lotcheck).
Game QA Engineer Designs PC/console QA strategy: certification testing pipeline (TRC/TCR/Lotcheck), hardware compatibility matrix. Automates certification checklists, coordinates with first-party QA.
Unity Developer Designs Unity game architecture for AAA quality on PC/Console: HDRP visual pipeline, async loading, streaming. Ensures compliance with platform requirements (TRC/TCR). Optimizes for specific hardware.
Unreal Engine Developer Designs AAA quality PC/Console experience in Unreal: DLSS/FSR/XeSS integration, ray tracing scalability, platform-specific optimizations. Ensures certification compliance.
Rolle Pflicht Beschreibung
Game Designer Defines PC/console game strategy: target platforms, exclusive deals, launch strategy. Builds team and process for premium game development. Coordinates with platform holders (Sony, Microsoft, Nintendo). Defines quality bar for premium product.
Game QA Engineer Defines platform QA standards for the studio. Manages certification process for 3+ platforms, builds relationships with first-party QA teams, optimizes submission timeline.
Unity Developer Defines PC/Console strategy for Unity studio. Establishes platform compliance process, certification workflow. Coordinates platform-specific optimizations and QA.
Unreal Engine Developer Defines PC/Console strategy for the Unreal studio. Establishes platform compliance process. Coordinates platform-specific optimization and certification pipeline.
Rolle Pflicht Beschreibung
Game Designer Shapes enterprise PC/console strategy for the studio: platform partnerships, next-gen capabilities, distribution strategy. Evaluates emerging platforms and business models. Defines technology investments for premium game development.
Game QA Engineer Shapes enterprise platform QA methodology for multiplatform publisher. Defines certification standards for all major platforms, including cloud gaming (GeForce NOW, xCloud).
Unity Developer Defines console strategy at studio level. Evaluates next-gen console capabilities. Builds relationships with platform holders for dev kit access and technical support.
Unreal Engine Developer Defines console strategy at studio level. Evaluates next-gen capabilities. Builds relationships with platform holders for dev support and early access.

Community

👁 Beobachten ✏️ Aenderung vorschlagen Anmelden, um Aenderungen vorzuschlagen
📋 Vorschlaege
Noch keine Vorschlaege fuer PC/Console Game Development
Kommentare werden geladen...