Dominio
Mobile Development
Perfil de habilidad
UITableView, UICollectionView, constraints, animation, UIViewController lifecycle
Roles
1
donde aparece esta habilidad
Niveles
5
ruta de crecimiento estructurada
Requisitos obligatorios
3
los otros 2 opcionales
Mobile Development
iOS Development
17/3/2026
Selecciona tu nivel actual y compara las expectativas.
La tabla muestra cómo crece la profundidad desde Junior hasta Principal.
| Rol | Obligatorio | Descripción |
|---|---|---|
| iOS Developer | Uses UIKit and Auto Layout at a basic level. Creates simple screens from designs. Understands the application lifecycle. |
| Rol | Obligatorio | Descripción |
|---|---|---|
| iOS Developer | Independently implements complex screens with UIKit and Auto Layout. Optimizes performance and memory consumption. Works with asynchronous patterns. |
| Rol | Obligatorio | Descripción |
|---|---|---|
| iOS Developer | Obligatorio | Architects mobile application with UIKit and Auto Layout. Optimizes performance for low-end devices. Implements CI/CD for mobile development. Mentors the team. |
| Rol | Obligatorio | Descripción |
|---|---|---|
| iOS Developer | Obligatorio | Designs complex UIKit interfaces: custom UICollectionViewLayout for non-standard grids, compositional layout for heterogeneous content. Implements smooth animations via UIViewPropertyAnimator and Core Animation, optimizes scrolling through prefetching and cell reuse. Integrates UIKit components into SwiftUI via UIViewRepresentable. |
| Rol | Obligatorio | Descripción |
|---|---|---|
| iOS Developer | Obligatorio | Defines UI framework strategy for large iOS applications: UIKit to SwiftUI migration, transition period architecture, and hybrid approaches. Develops high-performance custom components: text engines on TextKit 2, custom rendering via Metal, and CALayer compositions for complex visual effects. |