Skill Profile

Database Performance Tuning

Database tuning: query optimization, connection pools, partitioning, read replicas

Performance Engineering Optimization

Roles

4

where this skill appears

Levels

5

structured growth path

Mandatory requirements

12

the other 8 optional

Domain

Performance Engineering

Group

Optimization

Last updated

3/17/2026

How to Use

Choose your current level and compare expectations. The items below show what to cover to advance to the next level.

What is Expected at Each Level

The table shows how skill depth grows from Junior to Principal. Click a row to see details.

Role Required Description
1C Developer Understands basic 1C:Enterprise query console usage for identifying slow queries. Can analyze simple query plans and recognize full table scans on register tables. Knows how to use temporary tables to avoid repeated calculations and follows established guidelines for writing performant queries in the 1C query language.
Database Engineer / DBA Monitors basic database performance metrics such as query execution time, buffer pool hit ratio, and connection counts. Can run EXPLAIN on slow queries and interpret simple query plans. Understands the purpose of VACUUM and ANALYZE operations and follows runbooks for routine maintenance tasks including index rebuilds and statistics updates.
Game Server Developer Writes basic database queries for player state persistence and understands how to avoid blocking game loop threads with synchronous database calls. Can implement simple leaderboard queries with proper indexing and follows team patterns for batching inventory update operations to reduce round-trip latency to the database layer.
Performance Testing Engineer Tests database performance: query execution time, connection pool utilization, lock wait time. Uses EXPLAIN for slow queries. Monitors DB metrics during load tests.
Role Required Description
1C Developer Profiles and optimizes 1C:Enterprise queries using the query console and technological log. Redesigns register table queries to leverage indexes effectively and reduces temporary table overhead in batch operations. Identifies N+1 query patterns in business logic and resolves lock contention issues during document posting by restructuring data access sequences.
Database Engineer / DBA Tunes buffer pool size, connection pool parameters, and write-ahead log configuration for production workloads. Performs detailed query plan analysis to eliminate inefficient joins, sequential scans, and suboptimal index usage. Configures automated vacuum schedules and analyzes replication lag to ensure read replicas stay within acceptable thresholds for application SLAs.
Game Server Developer Optimizes player state persistence pipelines using write-behind caching and delta-based save strategies to minimize database load. Designs efficient leaderboard queries with materialized rankings that handle thousands of concurrent score updates. Implements real-time inventory transaction systems with optimistic locking and conflict resolution for simultaneous item modifications.
Performance Testing Engineer Conducts database performance testing: synthetic workload generation, connection pool stress testing, replication lag analysis. Profiles: query plans under load, deadlocks.
Role Required Description
1C Developer Required Architects high-performance 1C:Enterprise data structures with optimal register table designs and indexing strategies. Implements advanced query console diagnostics and technological log analysis to pinpoint bottlenecks in complex multi-register calculations. Designs partitioning strategies for large accumulation registers and mentors the team on writing scalable queries for enterprise-grade workloads.
Database Engineer / DBA Required Designs comprehensive database performance architectures including partitioning schemes, tiered storage strategies, and advanced replication topologies. Masters buffer pool internals, page eviction policies, and OS-level tuning for I/O-bound workloads. Implements proactive performance anomaly detection, capacity planning models, and conducts root cause analysis for complex multi-node performance degradations.
Game Server Developer Required Architects database performance solutions for large-scale multiplayer games handling millions of concurrent player sessions. Designs sharded player state storage with cross-shard leaderboard aggregation, implements event-sourced inventory systems for audit trails and rollback support, and builds adaptive persistence layers that dynamically adjust write frequency based on server load and player activity patterns.
Performance Testing Engineer Required Designs DB performance testing program: production traffic replay, A/B testing configurations, capacity modeling. Integrates DB monitoring with application performance.
Role Required Description
1C Developer Required Defines database performance standards and monitoring practices for 1C:Enterprise projects across the organization. Establishes query review processes, sets SLA targets for register operations, and drives adoption of performance testing in CI pipelines. Evaluates platform version upgrades for query engine improvements and coordinates with DBAs on server-level tuning for 1C workloads.
Database Engineer / DBA Required Defines Database Performance Tuning strategy at team/product level. Establishes standards and best practices. Conducts reviews.
Game Server Developer Required Defines database performance strategy for game server infrastructure across multiple game titles and live service environments. Establishes performance budgets for database operations within the game tick cycle, drives adoption of load testing frameworks that simulate peak concurrent player scenarios, and coordinates with platform and DBA teams to plan capacity for game launches and seasonal events.
Performance Testing Engineer Required Defines DB performance standards: SLA per query type, mandatory testing per schema change, baseline management. Coordinates with the DBA team.
Role Required Description
1C Developer Required Shapes the organization-wide database performance strategy for 1C:Enterprise ecosystems spanning multiple information bases and clustered server configurations. Drives research into platform limitations, contributes performance findings to the 1C community, and designs cross-system data exchange architectures that maintain sub-second response times under high transaction volumes.
Database Engineer / DBA Required Defines Database Performance Tuning strategy at organizational level. Shapes enterprise approaches. Mentors leads and architects.
Game Server Developer Required Drives industry-leading database performance architecture for game platforms supporting tens of millions of players across global regions. Pioneers novel approaches to real-time player state synchronization, cross-region leaderboard consistency, and inventory system scalability. Publishes research on game database performance patterns, influences engine-level persistence design, and mentors senior engineers across studios on building zero-downtime data migration strategies.
Performance Testing Engineer Required Designs database performance strategy: automated DB performance regression, multi-DB benchmarking, capacity forecasting. Defines DB performance governance.

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