Perfil de habilidad

Markerless AR Tracking

Markerless AR tracking: SLAM, world tracking, face tracking, body tracking

XR: AR/VR/MR AR Development

Roles

2

donde aparece esta habilidad

Niveles

5

ruta de crecimiento estructurada

Requisitos obligatorios

10

los otros 0 opcionales

Dominio

XR: AR/VR/MR

skills.group

AR Development

Última actualización

17/3/2026

Cómo usar

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Qué se espera en cada nivel

La tabla muestra cómo crece la profundidad desde Junior hasta Principal.

Rol Obligatorio Descripción
AR/VR Developer Obligatorio Understands markerless AR tracking principles (SLAM, visual-inertial odometry). Uses plane detection for placing objects on surfaces. Works with face tracking for basic AR filters.
XR Unity Developer Obligatorio Uses ARFoundation for markerless tracking: plane detection, point clouds. Configures ARPlaneManager and ARPointCloudManager. Works with world tracking for content placement.
Rol Obligatorio Descripción
AR/VR Developer Obligatorio Implements world tracking with persistent anchors for stable AR positioning. Works with body tracking and hand tracking via ARKit/ARCore. Configures SLAM parameters for optimal tracking under various lighting conditions.
XR Unity Developer Obligatorio Implements advanced tracking in Unity: body tracking (ARHumanBodyManager), face mesh (ARFaceManager), environment mapping. Works with persistent world map for saving AR sessions. Configures scene reconstruction.
Rol Obligatorio Descripción
AR/VR Developer Obligatorio Deeply understands SLAM and visual-inertial navigation algorithms. Implements custom tracking solutions for specific scenarios. Integrates LiDAR data for mesh reconstruction. Develops multi-anchor systems for large-scale AR scenes.
XR Unity Developer Obligatorio Integrates advanced SLAM capabilities through native APIs. Implements mesh classification for scene understanding. Develops custom tracking algorithms for specific scenarios. Optimizes tracking quality.
Rol Obligatorio Descripción
AR/VR Developer Obligatorio Designs the tracking strategy for AR products. Coordinates development of custom tracking solutions. Defines tracking requirements for various use cases. Establishes AR tracking quality metrics.
XR Unity Developer Obligatorio Defines tracking strategy for AR product on Unity. Establishes tracking quality metrics. Coordinates development of tracking-dependent features. Plans support for various tracking scenarios.
Rol Obligatorio Descripción
AR/VR Developer Obligatorio Defines the company's AR tracking technology strategy. Evaluates emerging technologies (Gaussian Splatting, neural SLAM). Influences AR standards development in the industry.
XR Unity Developer Obligatorio Shapes markerless tracking vision for AR platform. Evaluates emerging technologies (neural SLAM, Gaussian Splatting). Defines tracking requirements for new products.

Comunidad

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