Game Designer
Designing game mechanics, systems, balance, and player experience
Level:
Observability & Monitoring
2 skills · 10 requirements| Skill | Junior | Middle | Senior | Lead | Principal |
|---|---|---|---|---|---|
| Logging | |||||
| Structured Logging | Awareness | Working | Advanced | Expert | Expert |
| Metrics & Monitoring | |||||
| Prometheus & Grafana | Awareness | Working | Advanced | Expert | Expert |