Select your current position
Pick a role and level — we'll show the growth path, skills and gap analysis.
Development path
Junior
0-2 years
Responsibility: Completing tasks under the guidance of senior colleagues. Learning the codebase, standards, and team processes. Writing code to spec, fixing simple bugs, writing tests.
Key skills:
Middle
2-5 years
Responsibility: Independently developing features from decomposition to deployment. Participating in code review. Optimizing performance. Mentoring junior developers. Taking part in architecture discussions.
Key skills:
Senior
5-8 years
Responsibility: Designing the architecture of components and services. Solving complex technical problems. Managing technical debt. Code review as a quality gatekeeper. Mentoring middle developers. Choosing technologies for new tasks.
Key skills:
Lead / Staff
7-12 years
Responsibility: Technical leadership of a team or area. Designing system architecture. Coordinating with other teams. Establishing standards and best practices. Participating in hiring. Planning the technical roadmap.
Key skills:
Principal
10+ years
Responsibility: Technical strategy at the company or domain level. Cross-organizational influence. Solving systemic business problems through technology. Mentoring lead engineers. Publicly representing the company.
Key skills:
Gap analysis: skills to develop
To reach the next level you'll need to develop:
Conducts systematic performance testing: profiles CPU/GPU through built-in engine tools (Unity Profiler, Unreal Insights). Identifies memory leaks and draw call spikes.
Systematically tests physics engine: checks collision detection on edge cases, tests vehicle physics, destructible environments. Validates physics at different framerates.
Independently conducts full cycle of functional and regression testing of game builds. Classifies defects by severity/priority, verifies compliance with TRC/TCR requirements from Sony/Microsoft.
Conducts UX review of game flow: evaluates onboarding, game feel, control responsiveness. Analyzes playtest session data, identifies frustration points and progression drop-off.