Select your current position

Pick a role and level — we'll show the growth path, skills and gap analysis.

Development path

Junior

0-2 years

Current

Responsibility: Writing code in C/C++. Working with system calls. Debugging memory issues (Valgrind/ASan). Writing unit tests.

Key skills:

Bare Metal Programming Need
Bare Metal Programming Need
Code Review Need
GitHub Actions / GitLab CI Need
Low-Latency Systems Need
Algorithms & Complexity Need
Hardware Interfaces Need
CPU Architecture Need
Async Programming Need
Debugging Tools Need
Code Quality & Refactoring Need
Multithreading Need
Interrupt Handling Need
Operating Systems Need
System Design Fundamentals Need
Network Fundamentals Need
Design Patterns Need
C Programming Need
Real-Time Programming Need
RTOS Development Need
Driver Development Need
Firmware Development Need
Kernel Development Need
Thread Synchronization Need
Data Structures Need
Memory Management Need
Systems Memory Management Need

Middle

2-5 years

Next

Responsibility: Performance optimization. Multithreaded programming (pthreads/std::thread). Profiling (perf). Building libraries.

Key skills:

Bare Metal Programming Need
Bare Metal Programming Need
Code Review Need
Compiler Optimization Passes Need
GitHub Actions / GitLab CI Need
JIT Compilation Need
Low-Latency Systems Need
Real-Time Systems Design Need
Algorithms & Complexity Need
Hardware Interfaces Need
CPU Architecture Need
Async Programming Need
Debugging Tools Need
Code Quality & Refactoring Need
Multithreading Need
Interrupt Handling Need
Operating Systems Need
System Design Fundamentals Need
Network Fundamentals Need
Design Patterns Need
C Programming Need
Real-Time Programming Need
RTOS Development Need
Driver Development Need
Firmware Development Need
Kernel Development Need
Thread Synchronization Need
Data Structures Need
Memory Management Need
Systems Memory Management Need

Senior

5-8 years

Responsibility: Systems software architecture. Lock-free programming. Kernel modules. SIMD optimization. API design.

Key skills:

Bare Metal Programming Need
Bare Metal Programming Need
Code Review Need
Compiler Optimization Passes Need
GitHub Actions / GitLab CI Need
JIT Compilation Need
Low-Latency Systems Need
Real-Time Systems Design Need
Algorithms & Complexity Need
Hardware Interfaces Need
CPU Architecture Need
Async Programming Need
Debugging Tools Need
Code Quality & Refactoring Need
Multithreading Need
Interrupt Handling Need
Operating Systems Need
System Design Fundamentals Need
Network Fundamentals Need
Design Patterns Need
C Programming Need
Real-Time Programming Need
RTOS Development Need
Driver Development Need
Firmware Development Need
Kernel Development Need
Thread Synchronization Need
Data Structures Need
Memory Management Need
Systems Memory Management Need

Lead / Staff

7-12 years

Responsibility: System architecture. Development standards. Choosing C vs C++ vs Rust. Coordination with hardware.

Key skills:

AST & IR Manipulation Need
Bare Metal Programming Need
Bare Metal Programming Need
Code Review Need
Compiler Optimization Passes Need
JIT Compilation Need
Low-Latency Systems Need
Real-Time Systems Design Need
Rust for Embedded Need
Algorithms & Complexity Need
Hardware Interfaces Need
CPU Architecture Need
Async Programming Need
Debugging Tools Need
Code Quality & Refactoring Need
Multithreading Need
Interrupt Handling Need
Operating Systems Need
System Design Fundamentals Need
Design Patterns Need
C Programming Need
Real-Time Programming Need
RTOS Development Need
Driver Development Need
Firmware Development Need
Kernel Development Need
Thread Synchronization Need
Data Structures Need
Memory Management Need
Systems Memory Management Need

Principal

10+ years

Responsibility: Systems architecture at scale. Custom runtime. Compiler optimization. Industry standards.

Key skills:

AST & IR Manipulation Need
Bare Metal Programming Need
Bare Metal Programming Need
Code Review Need
Compiler Optimization Passes Need
JIT Compilation Need
Low-Latency Systems Need
Real-Time Systems Design Need
Rust for Embedded Need
Algorithms & Complexity Need
Hardware Interfaces Need
CPU Architecture Need
Async Programming Need
Debugging Tools Need
Code Quality & Refactoring Need
Multithreading Need
Interrupt Handling Need
Operating Systems Need
System Design Fundamentals Need
Design Patterns Need
C Programming Need
Real-Time Programming Need
RTOS Development Need
Driver Development Need
Firmware Development Need
Kernel Development Need
Thread Synchronization Need
Data Structures Need
Memory Management Need
Systems Memory Management Need

Gap analysis: skills to develop

To reach the next level you'll need to develop:

Bare Metal Programming

Independently applies Bare Metal Programming in practice. Understands trade-offs of different approaches. Solves typical tasks independently.

Bare Metal Programming

Independently develops bare-metal systems: PLL initialization, MPU configuration, DMA transfers. Writes bootloaders and firmware for specific platforms with direct register access.

Code Review

Independently conducts driver and kernel module reviews. Focuses on race conditions, error handling correctness, proper kernel API usage, and memory barriers.

Compiler Optimization Passes

Independently implements Compiler Optimization Passes. Works with IR and optimizations. Writes compiler tests.

GitHub Actions / GitLab CI

Designs CI/CD pipelines from scratch. Configures caching for build acceleration. Uses matrix builds for multi-version testing. Sets up deployment pipelines (staging → production). Works with secrets and environment variables.

JIT Compilation

Independently implements JIT Compilation. Works with IR and optimizations. Writes compiler tests.

Low-Latency Systems

Designs low-latency components: applies lock-free algorithms, memory pooling, huge pages. Optimizes system calls via bypass (io_uring), configures CPU isolation and pinning.

Real-Time Systems Design

Independently applies Real-Time Systems Design in practice. Understands trade-offs of different approaches. Solves typical tasks independently.

Algorithms & Complexity

Applies algorithms for system software: B-tree for FS, hash tables with open addressing, cache-oblivious algorithms. Evaluates hardware-specific complexity.

Hardware Interfaces

Independently works with hardware interfaces: PCIe, USB, Ethernet PHY. Reads schematics, uses logic analyzer for protocol debugging, implements timing requirements.

CPU Architecture

Proficient in target CPU architecture: cache hierarchy (L1/L2/L3), TLB, branch prediction. Optimizes code for microarchitecture, understands platform memory ordering model.

Async Programming

Applies async I/O: io_uring for Linux, completion-based I/O, coroutines (C++20/Rust async). Designs event loop architectures.

Debugging Tools

Confidently uses debugging tools: GDB remote debugging, KGDB for kernel, JTAG for bare-metal. Applies Valgrind, AddressSanitizer for memory corruption detection.

Code Quality & Refactoring

Applies quality tools: sanitizers (ASAN/MSAN/TSAN/UBSAN), static analysis (clang-tidy), fuzzing for edge cases.

Multithreading

Applies concurrent programming: reader-writer locks, thread pools, atomic operations, memory ordering (acquire/release/seq_cst).

Interrupt Handling

Independently designs interrupt handling systems: top-half/bottom-half, tasklet/workqueue, threaded IRQ. Configures interrupt affinity, minimizes handling latency.

Operating Systems

Proficient in OS internals: VFS layer, process scheduler (CFS), memory management subsystem. Modifies kernel subsystems, analyzes behavior via ftrace/perf.

System Design Fundamentals

Designs system components with proper abstractions: HAL, platform abstraction, API contracts. Applies layered architecture for kernel subsystems and drivers.

Network Fundamentals

Understands TCP/IP stack internals at the OS level — socket buffer tuning, congestion control algorithms, and kernel network parameter optimization. Configures TLS/SSL for custom protocol implementations. Works with low-level network primitives including raw sockets and packet crafting. Understands DNS resolution internals and TTL propagation. Debugs network issues using tcpdump, Wireshark, and eBPF network tracing.

Design Patterns

Applies system patterns: Flyweight for memory optimization, Reactor for I/O multiplexing, Chain of Responsibility for packet processing.

C Programming

Confidently programs in C at system level: works with function pointers, volatile, bit fields. Writes drivers and kernel modules following coding standards.

Real-Time Programming

Develops real-time components: uses PREEMPT_RT, configures SCHED_FIFO/SCHED_DEADLINE, memory locking via mlockall. Measures and minimizes worst-case latency.

RTOS Development

Independently develops on RTOS: configures scheduler, optimizes stack allocation, implements power management. Ports RTOS to new hardware platform.

Driver Development

Independently develops drivers: platform drivers, I2C/SPI/UART, DMA work. Uses device tree for configuration, handles interrupts and manages power state.

Firmware Development

Independently develops firmware: implements OTA updates, dual-bank boot, watchdog recovery. Manages flash memory with wear leveling, implements persistent configuration.

Kernel Development

Independently develops kernel modules: works with VFS, memory management API, scheduling. Understands RCU, spinlocks, completion, uses kernel debugging infrastructure.

Thread Synchronization

Confidently applies synchronization in system code: spinlocks, RCU, read-write locks. Understands memory ordering (acquire/release), uses atomic operations for counters and flags.

Data Structures

Applies system data structures: arena allocators, intrusive lists, radix trees, concurrent hash maps. Optimizes memory layout for cache.

Memory Management

Manages memory: custom allocators (pool, slab, arena), memory-mapped files, huge pages. Analyzes via Valgrind and perf.

Systems Memory Management

Confidently works with memory management: page allocator, slab allocator, memory mapping. Configures huge pages, understands OOM killer, debugs memory leaks via kmemleak.